Skull Line
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Current Project: MORT

MORT is a downcoming psychological horror game built in Unity Engine. Designed with the human brain. The project focuses on being finished, not adding every idea.


THIS IS MY FIRST GAME EVER BTW!!!!

Target platforms:
- Windows
- Linux

[?] FEATURES To ADD:

Dont leave yet... go check out /SOCIALS or /certs

[!] ADDED STUFF (SCROLL FOR FULL Readout it may spoil you)
  • - 1. Added an UI scene loads and transitions.
  • - Added a basement and a house model with ProBuilder. took DAYS btw.
  • - Bought a PC model.
  • - Added CCTV and PC models to the house game scene.
  • - Added an proto interaction system.
  • - Added CCTV system with the PC.
  • - Added Props New wall to Main house.
  • - Added Dream world Scene!
  • - Added A whole Forest.
  • - Added Mysterious Building.
  • - Added Dream Scene Tree optimization.
  • - Added Dream world SFX trigger 1
  • - Added Dream World SFX trigger 2.
  • - Added Dream World (?) trigger 3
  • - Fixed Trigger.
  • - Changed my Mind and made it a scawy phone trigger.
  • - Added functional Scene loading to house.
  • - REMADE all triggers. From spaghetti code to Good code. to avoid future conflicts
  • - Added Triggers now play the sounds in mono 3d i think.
  • - Added SFX phone trigger now plays in a very advanced way by calculating the distance between the phone and player
  • - Added small optimization here and there.
  • - FIXED an annoying shader lightning glitch where if the player goes to a specific corner in the house the light gets brigher due to a shader bug.
  • - Added very small prop changes.
  • - ADDED placeholder UI canvas for the jumpscare.
  • - Fixed Identified and reduced multiple lightmap UV overlap issues across scene objects very annoying
  • - Fixed a major source of lightmap conflicts by disabling unnecessary Static / Contribute GI flags
  • - Added more Optimization i think :)
  • - Fixed several issues were caused by copied ProBuilder geometry
  • - Trying to change to baked lightning. losing my mind.
  • - PROBLEM WITH LIGHTNING LIGHTMAP SHADER AND EVERYTHING. Shader is the problem.
  • - Making footstep sounds for wood.
  • - Changed light probe stuff.
  • - CHANGED light properties wallahi im finished
  • - I think im finished on the lightning bro... its good enough
  • - im back from the break...
  • - Added a splash screen
  • - Destroyed main menu
  • - ADDED new main menu
  • - ADDED Fade Panel
  • - starting dream light changed :( idk if its even better or not. ngl looks shit bro... i need a new shader
  • - ADDED a door system when the player comes to the exit door instead of E prompt it says i have to text cameras before i go
  • - and says it outloud also, then you have to check the cameras and only then you can go. this took a bit to make.
  • - ADDED fade and sound effect to the door
  • - pesky animation bug squished
  • - I dont even remember what i changed lol i think thats all.
  • - Test build version 1 tested and tested and tested :)
  • - Now it runs 180FPS on my machine. though my monitor is capped at 180 FPS...
  • - on GOD i needa get a new shader ts buggy as hell. i got scammed shitty 8€ shader bro i swear.
  • - More little updates to the forest scene.
  • - Next game will for sure use a different shader and unity version 6
  • - Toyed around with settings. (did nothing)
  • - room lights look like shit. dont care. its my first game, thats my excuse. i wanna actually add features rather than piss myself off trying to fix ts :(
  • - FIXED THE SHADER (sort of... im just dumb)
  • - started making final menu
  • - ADDED CUSTOM CURSOR
  • - ADDED a house to the start of the world
  • - edited shader. made three copies.
  • - edited custom cursor.
  • - made custom cursor script for clicking and holding down
  • - music on main menu edited
  • - custom font chosen
  • - Fixed shadow cache bug
  • - Added a TV with a table
  • - Messed around with the style.
  • - Settings tweak.
  • - Changed house shelf
  • - Added post processing to the menu
  • - ADDED grain to mainmenu
  • - Complete rework of the menu.
  • - ADDED Menu Audio
  • - ADDED text animation
  • - ADDED a nice understood button