Skull Line
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Current Project: MORT

MORT is an upcoming psychological horror game built in Unity Engine. Designed with weird low-resolution retro visuals and an oppressive atmosphere. The project focuses on environmental design and atmosphere.
(im larping)

Target platforms:
- Windows
- Linux

[?] FEATURES To ADD:

Dont leave yet... go check out /hacking

[!] ADDED STUFF (SCROLL FOR FULL Readout it may spoil you)
  • - Added an UI scene loads and transitions.
  • - Added a basement and a house model with ProBuilder. took days btw.
  • - Bought the PC model.
  • - Added CCTV and PC models.
  • - Added an interaction system.
  • - Added CCTV system with the PC.
  • - Added Props New wall to Main house.
  • - Added Dream world Scene.
  • - Added Forest.
  • - Added Mysterious Building.
  • - Added Dream Scene Tree optimization.
  • - Added Dream world SFX trigger 1
  • - Added Dream World SFX trigger 2.
  • - Added Dream World (?) trigger 3
  • - Fixed Trigger.
  • - Changed my Mind and made it a scawy phone trigger.
  • - Added Scene loading to house.
  • - REMADE all triggers. From spaghetti code to Good code.
  • - Added Triggers now play the sounds in mono 3d i think.
  • - Added SFX phone trigger now plays in a very advanced way by calculating the distance between the phone and player
  • - Added small optimization here and there.
  • - FIXED an annoying shader lightning glitch where if the player goes to a specific corner in the house the light gets brigher due to a shader bug.
  • - Added very small prop changes.
  • - ADDED placeholder UI canvas for the jumpscare.
  • - Fixed Identified and reduced multiple lightmap UV overlap issues across scene objects very annoying
  • - Fixed a major source of lightmap conflicts by disabling unnecessary Static / Contribute GI flags
  • - Added more Optimization i think :)
  • - Fixed several issues were caused by copied ProBuilder geometry
  • - Trying to change to baked lightning. losing my mind.
  • - PROBLEM WITH LIGHTNING LIGHTMAP SHADER AND EVERYTHING. Shader is the problem.
  • - Making footstep sounds for wood.
  • - Changed light probe stuff.
  • - CHANGED light properties wallahi im finished
  • - I think im finished on the lightning bro... its good enough
  • - im back from the break...
  • - Added a splash screen
  • - Destroyed main menu
  • - ADDED new main menu
  • - ADDED Fade Panel
  • - starting dream light changed :( idk if its even better or not.
  • - ADDED a door system when the player comes to the exit door instead of E prompt it says i have to text cameras before i go
  • - and says it outloud also, then you have to check the cameras and only then you can go. this took a bit to make.
  • - ADDED fade and sound effect to the door
  • - pesky animation bug squished
  • - I dont even remember what i changed lol i think thats all.
  • - Test build version 1 tested and tested and tested :)
  • - Now it runs 180FPS on my machine.