HI I'M SQL!

Do not mistake me for a person that makes fun, enjoyable games.

1. I MAKE GAMES!
2. IM 14!
3. I ONLY USE GENERATIVE AI TO STUDY PROGRAMMING & GAME DESIGN.
4. NEW TO GAME DEVELOPMENT.
5. 

"i make extremely bad games. and that is the reason to play."

WITH ATTITUDE. WITHOUT SKILL.


Current Project: MORT

MORT is an downcoming psychological horror game built on the Unity Engine. Designed with weird, low-res retro things (i think) and an oppressive atmosphere, the project touches on tight environmental design. Target deployment is native microslop OS and Penguin OS.

[?] TO_IMPLEMENT_FEATURES:
[!] ADDED_STUFF (SCROLL FOR FULL Readout literally everything it may spoil you):
  • - Added an UI scene loads and transitions.
  • - Added a basement and a house model with ProBuilder. took days btw.
  • - Bought the PC model.
  • - Added CCTV and PC models.
  • - Added an interaction system.
  • - Added CCTV system with the PC.
  • - Added Props New wall to Main house.
  • - Added Dream world Scene.
  • - Added Forest.
  • - Added Mysterious Building.
  • - Added Dream Scene Tree optimization.
  • - Added Dream world SFX trigger 1
  • - Added Dream World SFX trigger 2.
  • - Added Dream World (?) trigger 3
  • - Fixed Trigger.
  • - Changed my Mind and made it a scawy phone trigger.
  • - Added Scene loading to house.
  • - REMADE all triggers. From spaghetti code to Good code.
  • - Added Triggers now play the sounds in mono 3d i think.
  • - Added SFX phone trigger now plays in a very advanced way by calculating the distance between the phone and player
  • - Added small optimization here and there.
  • - FIXED an annoying shader lightning glitch where if the player goes to a specific corner in the house the light gets brigher due to a shader bug.
  • - Added very small prop changes.
  • - ADDED placeholder UI canvas for the jumpscare.
  • - Fixed Identified and reduced multiple lightmap UV overlap issues across scene objects very annoying
  • - Fixed a major source of lightmap conflicts by disabling unnecessary Static / Contribute GI flags
  • - Added more Optimization i think :)
  • - Fixed several issues were caused by copied ProBuilder geometry
  • - Trying to change to baked lightning. losing my mind.
  • - PROBLEM WITH LIGHTNING LIGHTMAP SHADER AND EVERYTHING. Shader is the problem.
  • - Making footstep sounds for wood.
  • - Changed light probe stuff.
  • - CHANGED light properties wallahi im finished
Construction Construction

--> [email protected]
--> JOIN THE DISCORD SERVER as soon as i make it, which i most likely will not.

SITE STILL IS STILL IN ACTIVE DEVELOPMENT

yogurt

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