HI I'M SQL!
Do not mistake me for a person that makes fun, enjoyable games.
1. I MAKE GAMES!
2. IM 14!
3. I ONLY USE GENERATIVE AI TO STUDY PROGRAMMING & GAME DESIGN.
4. NEW TO GAME DEVELOPMENT.
5.

"i make extremely bad games. and that is the reason to play."
WITH ATTITUDE. WITHOUT SKILL.

Current Project: MORT
MORT is an downcoming psychological horror game built on the Unity Engine. Designed with weird, low-res retro things (i think) and an oppressive atmosphere, the project touches on tight environmental design. Target deployment is native microslop OS and Penguin OS.
[?] TO_IMPLEMENT_FEATURES:
- - im tired of writing this bs.
[!] ADDED_STUFF (SCROLL FOR FULL Readout literally everything it may spoil you):
- - Added an UI scene loads and transitions.
- - Added a basement and a house model with ProBuilder. took days btw.
- - Bought the PC model.
- - Added CCTV and PC models.
- - Added an interaction system.
- - Added CCTV system with the PC.
- - Added Props New wall to Main house.
- - Added Dream world Scene.
- - Added Forest.
- - Added Mysterious Building.
- - Added Dream Scene Tree optimization.
- - Added Dream world SFX trigger 1
- - Added Dream World SFX trigger 2.
- - Added Dream World (?) trigger 3
- - Fixed Trigger.
- - Changed my Mind and made it a scawy phone trigger.
- - Added Scene loading to house.
- - REMADE all triggers. From spaghetti code to Good code.
- - Added Triggers now play the sounds in mono 3d i think.
- - Added SFX phone trigger now plays in a very advanced way by calculating the distance between the phone and player
- - Added small optimization here and there.
- - FIXED an annoying shader lightning glitch where if the player goes to a specific corner in the house the light gets brigher due to a shader bug.
- - Added very small prop changes.
- - ADDED placeholder UI canvas for the jumpscare.
- - Fixed Identified and reduced multiple lightmap UV overlap issues across scene objects very annoying
- - Fixed a major source of lightmap conflicts by disabling unnecessary Static / Contribute GI flags
- - Added more Optimization i think :)
- - Fixed several issues were caused by copied ProBuilder geometry
- - Trying to change to baked lightning. losing my mind.
- - PROBLEM WITH LIGHTNING LIGHTMAP SHADER AND EVERYTHING. Shader is the problem.
- - Making footstep sounds for wood.
- - Changed light probe stuff.
- - CHANGED light properties wallahi im finished

SITE STILL IS STILL IN ACTIVE DEVELOPMENT
yogurt
